top of page

Callum Williams - BigfootNZ

20 March 2023

Avatar Generations

Aang and the team are back and trying to bring balance to the four nations through the generations of the all-new ios and android title, Avatar: Generations. Avatar: Generations came out on mobile devices on January 31, 2023, and had its first run of events on March 14th. Avatar: Generations was developed and published by Navigator Games. The events included an all-new character, The Deserter, to collect through summons and a PVP Battle Arena where you can pit off against other Avatars worldwide for glory.


Avatar: Generations follows the story of Avatar: The Last Airbender and, The Legend of Korra the uber-popular anime you may have seen on Nickelodeon way back in 2005. Starting with the core group of Aang, Sokka, and Katara relive the anime through story battles as you help Aang try to master the elements and put an end to the fire nation's treacherous reign. Like the anime, the game jumps between Aang and Zuko’s questline. You can create a team of any avatar you like, however, some missions require a set group of benders. If you play the early Zuko missions, you cannot have Aang and Sokka accompany him. This story continuity was a good move, otherwise, it wouldn’t make much sense. As I stated, you can create a team of any bender you like for most activities and the all-new PVP battle arena. That is until you encounter a mission or PVP battle with someone who has ground to get an entire team of 5 stars, and your team of 3 stars just doesn't cut it anymore.

Each avatar/bender has 2 moves, but when used in unison with others, can create devastating combo attacks. The battles became pretty mindless very quickly. It felt like all I had to do was hit the attack that does the most damage over and over, then combo. The lack of battle mechanics really took away from the experience and I quickly found myself just activating auto-battle and watching anime in the background. Battle audio got tedious quickly as well, with a very limited amount of voice lines, and hearing Aang yell “Leave them alone” for the tenth time in a battle grew tiring. This could have been easily overcome by either having more voice lines or just making it so that every time they attacked it didn’t trigger one.


In true gacha fashion, the more you do and progress the harder it becomes to move further. Sometimes you can be stuck on a particular battle for weeks. This is where the pay-to-win aspect comes in through loot boxes. I must say, Avatar: Generations does hand out an abundance of in-game currency at the start, that is until you progress to a point where the gacha aspect comes in. With gacha, it's only a matter of time before you pull out those credit card details and spend that hard-earned moolah to try and progress. Unless you want to spend every waking moment grinding that is.


As I mentioned earlier, the voice lines in battles get tedious quickly. In saying that a lot of the story is voice acted which gave me a massive break from reading, I could just chill and listen to what was going on. I wasn’t able to find much information on if the original voice actors reprising their roles for the game, but if not I would be extremely surprised. The voice acting was spot on from what I remembered from the anime. All the music was perfect as well, I guess that's what you get when you have the original composers redo the music.

Visually, the game was okay. It performed extremely well but only due to the lack of definition provided in the graphics. Being on mobile, however, it wasn’t the end of the four nations. The animations and special effects from attacks really stood out in the game. These were probably the visual highlights, aside from the well-drawn stop-motion cutscenes.


All in all, I would only recommend Avatar: Generations to die-hard fans or if you want something to do on a commute. Due to the repetitive gameplay and gacha essences, it really falls flat. If you have good control of your coin purse and have time to burn, Avatar-Generations would be great as a portable grind.


The Bad

- Great core concept
- Battle with your favorite avatars
- PVP battle arena

- Repetitive battle voice lines
- Gacha cash grab
- No immersion
- Repetitive gameplay

The Good

bottom of page